I would imagine with Meseta pso2 how New Genesis would possibly be balanced which hopefully every course is viable like how Dragon's Dogma Online cleaned up the vocations so that they were all complete packages that gamers can enlarge on and flesh out without having to engage in matters like what Phantasy Star Online 2 currently has (specifically Mags determining which classes you'll excel at and your ability tree also determining exactly what you gain and lose). I'd personally drop the entire ability tree, and the most important class/subclass system to have something like Dragon's Dogma Online failed together with the custom abilities, core abilities, and also the augments with the capability to mix-and-match augments, which everyone unlocks core skills and contains them collectively, and that players define their own playstyle with their spiritual abilities. A large portion of the preference for me is so you could definitely spend your time and resources into upgrading and unlocking new abilities and skills and then after you are all done you can return and mix-and-match things to your liking without realizing you would need to drop in cash like you currently do if you wanted to construct something like an optimal principal class tree and a variant for an optimum subclass tree, or invest in a different Mag because you are missing about 6-7percent of your overall damage (and therefore are overlooking 200 points to equip your weapons/units).
Despite the extreme grind that the game becomes towards the ending (such as running the exact same dungeon like roughly 40-80 occasions to acquire one level, collecting Blood Orbs and High Orbs to unlock the little stat boosts that add repeatedly, and more), I've believed that Dragon's Dogma Online is certainly a good example of an online game that I feel has certainly nailed the"open field" exploration with good gameplay, optional cooperative multiplayer, and provides both a challenge and relatively casual encounter for people who want it without setting up nasty traps for gamers to get trapped into mess up their assembles. I never liked in Phantasy Star that you can mess up your skill trees even though you receive the free chance to reset them (it doesn't help when I'm trying to assist new buddies play and they spent their points without me guiding them or informing them about why they do not require STR Up and they end up running through Level 50+ without their stances and core abilities ).
Guess it is for the better since it's the basic Pso2 meseta buy xbox one formula.